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Archive for the ‘Agile’ Category
  • Online Plus/Delta Game

    Posted by Luke Hohmann on June 28th, 2011 at 3:04 pm
    This productive game turns negative comments into valuable information, and allows you to learn from the past in order to understand what can be improved for the future. Whether concluding a conference or analyzing the aspects of a product, this strategy is effective fo...
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  • Rock-paper-scissors Happiness

    Posted by Richard Kasperowski on June 27th, 2011 at 9:25 am
    Want to know whether your team is happy--whether your team is trending toward success? Play this game, and find out....
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  • The Whole Product Game

    Posted by Luke Hohmann on June 21st, 2011 at 2:22 pm
    This productive game involves visual organization and critical thinking to gain insight on what can be done to make your product stand out from the competition. Expand your point of view to understand what your customers truly want from your product....
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  • Prune the Product Tree

    Posted by Luke Hohmann on June 17th, 2011 at 4:07 pm
    Prune the Product Tree was originally designed to help product companies collaboratively develop roadmaps and strategic plans with customers. Because of this, the game board – the tree – needs to be tailored for each product. In this example, we describe the...
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  • Speed Boat

    Posted by Luke Hohmann on June 17th, 2011 at 11:30 am
    Timing: 1 hour Ingredients: A group of customers with complaints. Players (5..8 recommended): Product Manager / Product Owner Customers Directions: The goal of this game is to identify factors that are preventing your product or service from moving forward. The speed bo...
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  • Sustaining Agility

    Posted by Michael Sahota on April 15th, 2011 at 4:40 am
    Learning Objective: Participants experience the attraction of short-term thinking and feel the long-term consequences. When to use this game: Play this game to understand the importance of investment in sustainable development practices. Time: 90-110 minutes Descriptio...
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  • Bang For The Buck Prioritization

    Posted by Luke Hohmann on March 20th, 2011 at 9:41 pm
    Estimate the relative value of the capabilities or stories you’re planning for your scrum sprints with this Instant Play game that does the work of assessing the real Bang for the Buck in your backlog....
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  • The Backlog is in the Eye of the Beholder

    Posted by Mike McCullough on July 3rd, 2010 at 8:37 pm
    The purpose of this Agile game is to expand the view of multiple stakeholders as well as illuminate the value of organizing work without prioritizing. ...
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  • First Agile Games Conference at #DeepAgile

    Posted by Michael McCullough on May 21st, 2010 at 9:29 pm
    I finally have the chance to write about the most amazing time at the first Agile Games Conference in Boston. The conference was hosted by Agile Bazaar, a dedicated and leading edge Agile group in the Boston Area. I had the pleasure of meeting a phenomenal group of ex...
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  • Pocket-sized Principles

    Posted by Don McGreal on January 24th, 2010 at 6:45 pm
    This is a great exercise to better communicate the twelve principles behind the Agile Manifesto. In their existing form, it is challenging for people to read and understand each principle and, just as importantly, to easily refer to them later....
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