Being Agile - Retro Sailboat Game

Retrospective Sailing

Retrospective Sailing Short Guide 1. Draw Boat2. Name your boat/ agree topic3. Mission?4. Add Sails – well?5. Add Anchors – better?6. Scale Sails 1 to 107. Scale Anchors -1 to -108. +1 actions to raise sails/anchors9. Agree actions to take forward More information and guidance https://beingagile.co.uk/sailboat-retrospective-step-by-step-guide-workshop-video-and-examples-gallery-being-agile/

Tower defence retrospective

Tower defence is a group of games, where enemies wave by wave attack your home trying to destroy it. To defend it, you place towers that shoot near enemies. Usually there are multiple types of towers and multiple types of enemies – each enemy is vulnerable to a specific type of tower. You need to plan towers carefully and mix tower types, to be able…

Art Gallery Retrospective

This is a retrospective technique I learned from Esther Derby and Jerry Weinberg. I’ve extended it a bit differently into the analysis and deciding what to do portions as they were using the technique as a debrief mechanism for an activity in the PSL course. This technique is particularly useful for multi-team/large groups. It will take about 120 minutes to run in full. One may…

Retrospective Sailing – being agile

Retrospective Sailing is one of the most popular games teams adopt to reflect and map their way forward easily, in a fun, tactile and visual way. It can be used for many purposes where you want to review what’s going well, what could go better, and ensure you are responding regularly to the changing seas and horizons your businesses and team face.

The Fast and the Furious (and other Fs) retrospective activity

Recently I lacked some inspiration for a good technique suitable for the upcoming retrospective. As the team was growing in their agile way of working, I decided to leave it to the team to come up with a nice activity. I was very surprised with the outcome. A brand new activity which we called the Fast and the Furious (and other Fs).
This activity’s goal is to gather information about the sprint.