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  • The Workplace Equations

    Posted by Stavros Stavru on February 26th, 2015

    This exercise drives a meaningful discussion on what satisfaction and motivation is in the workplace. It does this through the metaphors of Heaven and Hell, organizational storytelling and various elements of gamification. Furthermore the exercise could be used by teams to derive their own Workplace Equations (based on their specific understandings / perceptions of satisfaction [...]

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  • Face Facts

    Posted by Jason Knight on February 10th, 2015

    Purpose: To welcome new members into a group and continue to build relationships with existing members. It could be used as an ongoing team builder or once as an icebreaker with useful artifacts as an output. Supplies: Things to write on e.g. paper, index cards, etc Things to write with e.g. pen, pencil, marker, etc [...]

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  • Scrumble – an Agile board game

    Posted by Romain Trocherie on February 9th, 2015

    Agility is completely new to you? Skeptical about applying Scrum for your project? Feel like challenging your team? Get ready to Scrumble! Developing Agile strengths and values through a fun simulation of Scrum Scrumble allows to highlight many issues that team members often face, as being developers, product managers or facilitators and to provide solutions [...]

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  • Video Scrum

    Posted by Illya PAVLICHENKO on February 5th, 2015

    Overview Scrum Video is an unique in its kind and extremely addictive simulation of Scrum. Teams during several Sprints create and show video films on free or given by the facilitator topics. Is it cool? We (coaches of Unusual Concepts company) played Video Scrum many times during last 2 years on our Certified Scrum Master [...]

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  • Story cube time line

    Posted by ocbermudez on January 30th, 2015

    Timing Between 30 minutes and 45 minutes. Allow 5-10 minutes to debrief Materials Rory’s Story Cubes set Overview A game with “story cubes” and a lot of insight for teams.  Easy to adapt to your needs, and get the best value of “good” things. Allow people to talk openly and exchange points of view. The timeline could [...]

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