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  • Telestrations for Teams

    Posted by Jeff Kosciejew on May 11th, 2015

    Timing: Really depends on the group size, but I’d allow at least 2 hours for a group of 10 to play three rounds.   Materials: The board game Telestrations. There are two versions of this game, an eight player version and a 12 player party-pack version for larger groups. https://boardgamegeek.com/boardgame/46213/telestrations It’s available online (Amazon, etc), [...]

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  • MyToy : An Agile Product Development Game

    Posted by Matthias Jouan on April 28th, 2015

    Timing: 2 to 3 hours Overview: An Agile product development simulation game with LEGO®, Scrum, story maps, experiments, etc. This game tries to cover an entire product development process, the Agile way, and is designed for a single team of 4 to 6 people. The team will build a story map and decide on experiments to make [...]

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  • A day at the Movies

    Posted by Eloise Pelser on March 30th, 2015

    Day at the movies templateThe goal of this retrospective is to open up honest conversation, without blame, while having fun.  It is intended to look at some of the Scrum Artifacts, Ceremonies and Roles and to discover where more attention needs to be paid. Timing 90 minutes Materials Sets of cards with different movie titles [...]

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  • The Teamwork Oscars

    Posted by Stavros Stavru on March 29th, 2015

    This exercise was created for practicing Benne and Sheats’s group roles (although it might be adapted for any other similar classification). It does so by asking teams to resolve text puzzles (derived from popular teamwork fables) while at the same time team members are acting various group roles. Based on their performance the teams (as [...]

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  • The Workplace Equations

    Posted by Stavros Stavru on February 26th, 2015

    This exercise drives a meaningful discussion on what satisfaction and motivation is in the workplace. It does this through the metaphors of Heaven and Hell, organizational storytelling and various elements of gamification. Furthermore the exercise could be used by teams to derive their own Workplace Equations (based on their specific understandings / perceptions of satisfaction [...]

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