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Battle it out to find the ultimate technique for your group.
Learn more about them on the way including their strengths, weaknesses and appropriate situations.
Read More...Timing: 30-60 min. depending on the number of stories Goal: to practice the relative estimation technique by comparing user stories Preparation: Backlog items written or printed on index cards Items should describe activities, which are well known to the team members and can be quickly estimated. You can play the game either with the real backlog [...]
Read More...A Multi-Team, Full-Cycle, Product-Oriented Scrum Simulation with LEGO Bricks. The Small & Medium Business Edition. Can be adapted to teach other iteration-based Agile frameworks. It is proven that the game can be adapted to fit the particular needs of trainers and serve different sizes of audience. A “standard” game is described below, but you are [...]
Read More...Great fun and a really fun alternative to planning poker. Place a story in the centre of the table, and each team member places there finger on it. In silence, the team “collaboratively” push or pull the story to the size they believe it represents.
Read More...Teams collaborate to make a story by only speaking one word at a time. Nobody knows what the story will look like at the start, and it changes based on peoples own input.
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