TastyCupcakes.org

Stay Updated: Posts | Comments   Follow us on Twitter
Want to play a game?
Games Add Your Game

Recently Added:

  • The risk is in the blocks!

    Posted by mike@leanintuit.com on April 28th, 2013

    Timing: Teaching Risk Management – 60 mins Conducting a risk assessment – min 60 mins (depends on the project and how steady your team’s hands are) Materials: 1 – Jenga game Flip chart paper & markers Instructions: Teaching risk management: If you have a team who needs to learn about risk management I have some [...]

    Read More...
  • E.W.A.N. McGregor

    Posted by Silvana Wasitova on April 25th, 2013

    This exercise is actually “Exercise Without A Name” – hence its name “E.W.A.N.” The reason for this is, after the 14 of us finished brainstorming the creation of this game at Agile Coach Camp Netherlands 2012, we came to the conclusion that this game could not be given a name, as doing so would transmit [...]

    Read More...
  • Communication Race

    Posted by ocbermudez on April 10th, 2013

    Timing: Between 15-30 min Materials: piece of cardboard from any unused box  (~20cm x ~20cm), marker, scissor, ~10 threads (around 60/80cm each one), big sheet of paper Instructions: You need to do some preparation first: Do a hole in the middle of the cardboard piece with your scissor. You need to be sure the pen is able to go [...]

    Read More...
  • The high-risk airplane factory

    Posted by Erich Buhler on March 28th, 2013

    Timing: 35-40 minutes Materials: Paper, pen, scissor, tape, watch. Instructions: This game is good fun to understand how to prioritise using the Lean “bucket” system and Agile concepts and managing RISK with the best-known strategy. The participants will also learn the power of information radiators and retrospective. 1. Teams are created (3 to 5 people each) [...]

    Read More...
  • 52 Card Pickup

    Posted by Matt Badgley on February 16th, 2013

    Objectives: Participants will quickly learn about how adding some basic structure to tackle problems can help teams self-organize and become more effective. The lightweight structures introduced included iteration planning, iteration review, and retrospective. The team should be able to take away that by having these small meetings, they will be in a cycle of continuous [...]

    Read More...

More Games »

Follow us on twitter

Login

Discuss Comments